supplying ALL of the required goods) such as other peoples' marriages (you get a reward for delivering ALL of the goods in TIME), providing the resources to build up City Walls and new buildings, even starting new Cities (requires a LOT of goods and shipping by you, but you get to be the Mayor of that City afterwards).
#Port royale 4 multiplayer series
The Patrician Series went through enough versions and development that there are a lot of scripted events that can happen to you and for you to respond to, such as getting married, handling big events (i.e. It's land military combat system is very limited (as most players seem to feel). ALL goods that are produced are immediately sold to the city's market, and all transactions are either between your own merchants or with the city market since there is NO Warehouse/Counting House.
![port royale 4 multiplayer port royale 4 multiplayer](https://www.wingamestore.com/images_screenshots/port-royale-3-23367.jpg)
There is also NO Warehouse (or Counting House) that you can build/own in each city in GAM, unlike the other games.
![port royale 4 multiplayer port royale 4 multiplayer](https://cdn.cloudflare.steamstatic.com/steam/apps/1024650/capsule_616x353.jpg)
The other games allow multiple players to build in each city, if they meet the necessary conditions and costs, for that city. It also only allows ONE player to own and build anything in any ONE city. It's main attraction was that it was multiplayer, but it is probably hard to find mutiplayer games of it nowadays. Stay away from Grand Ages Medieval (it takes place about 400 years earlier), it is a watered down version of these games from an economic and trading Point of View, as well as a watered down Naval warfare side, instead it is a much more land based trade routes with land military units.
![port royale 4 multiplayer port royale 4 multiplayer](https://bitmunchies.com/wp-content/uploads/2021/05/Port-Royale-4-Buccaneers-660x330.jpg)
(I have played it off and on, and will play it some more when I am not playing other games). You might want to try RailWay Empires if you like building up economic trade/production networks/empires using railroads. All of their energy is going into Railway Empires right now, and it seems to be doing well for them. Unfortunately, I do not think that we will ever see them from Kalypso and Gaming Minds. I have played a lot of time in all four games, and am waiting for better AI versions of them. But that AI merchant house will ONLY be active in that particular region of cities builds and owns industries as well as housing, and who objects to YOU trying to move into HIS cities. In Rise of a Dynasty (Patrician IV), each region (a group of cities) has a special good that is available ONLY in that region, as well as an AI Player Merchant House that tries to build himself up in that region, i.e. In all 4 games (counting Patrician 3 and 4 as separate games) you need to establish production chains of the various goods and haul them to other cities to finish the production chains (in many cases), doing this is what the AI players are poor at. In Rise of Venice you can only deal in about half the goods at the start, and get additional goods to buy/sell/produce at several promotion points. Make sure you get the Beyond the Sea expansion (or DLC) for Rise of Venice, it adds more cities.
![port royale 4 multiplayer port royale 4 multiplayer](https://i1.silvergames.com/screenshots/zombies-io/gameplay-io-battle.jpg)
Rise of Venice has a more complicated family and relatives system as well as doing tasks for the 10 houses on the ruling city council of Venice, these tasks usually pay quite well when you complete them. Pirates are often more of a challenge than your fellow merchants. They are all good games, but the AI players do not build themselves up like a human player does to establish large production and trade networks. (I think that Rise of a Dynasty is very similiar to the Steam special edition version, but came out after it and includes everything in the Steam Special Edition). It is still more Naval trade oriented, with the land based trade added in (only in Rise of a Dynasty). Patrician III is set a generation earlier and still has non gunpowder military weapons around to arm your ships with, it also uses two different sizes for shipping/storing goods depending on the good. This version allows land based trade routes and wagons in addition to ships for your merchants to use. If you buy Patrician IV make sure you get the Rise of a Dynasty version.